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Showing posts from January, 2019

Swarm of bugs

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This experiment was tricky and still requires a lot of improvement. I think I'll have to look at some more examples online. Although, I don't think it was too bad for a first attempt. However, it could definitely be made smoother and as a test I regret not animating it so it could be a seamless loop.

Cloud experiments

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My next experiment was different styles of clouds. My first step was drawing different styles (above) before thinking of different ways that they could be animated (below). Evidently, I changed the styles in the animation a little bit. This is mostly apparent in the lack of the 4th drawn style of cloud. I decided to leave it out as it seemed like it would take a lot longer to animate than would be viable in the limited amount of time I had left. Instead, I opted for a more personified version of a cloud as it would add more character to each scene it was in. I am mostly pleased with what I came up with. I think I will either be using the top left or top right style (or a combination) as they are easier to animate and, as clouds aren't the focus of my animation, will blend in enough to not stand out as bad. I realise I do need to work on the timing of them though and this can mostly be done by adding more tweens and playing around with the FPS.